Resistance linger increased to 3 seconds from 2.Bonus magic resistance reduced to 20 (+ 25% bonus magic resistance) from 20 / 70 / 120 (based on level) (+ 100% total magic resistance).Bonus armor reduced to 20 (+ 25% bonus armor) from 20 / 70 / 120 (based on level) (+ 100% total armor).Attack damage growth increased to 4 from 3.Magic resistance growth increased to 1.Base magic resistance increased to 32.Health growth increased to 105 from 88.Second hit health ratio increased to 6% of her maximum health from 4.First hit health ratio increased to 2% of her maximum health from 1.Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 17 / 15.Bonus magic resistance changed to 10 (+ 35% bonus magic resistance) from 20 (+ 25% bonus magic resistance).Bonus armor changed to 10 (+ 35% bonus armor) from 20 (+ 25% bonus armor).Target's health ratio reduced to 10% of the target's maximum health at all levels from 10 / 15 / 20% (based on level).Bug Fix: Passive now properly resets its debuff duration when reapplying at max stacks.AP ratio increased to 60% AP from 40% AP.Health regeneration growth increased to 1 from 0.Base attack damage increased to 66 from 64.Bonus magic resistance ratio increased to 50% bonus magic resistance from 35%.Bonus armor ratio increased to 50% bonus armor from 35%.Health growth increased to 100 from 95.New Effect: Now also falls off after hits from small monsters.On-target cooldown reduced to 8 seconds at all levels from 10 / 9 / 8 (based on level).
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